These races are found in smaller numbers throughout the isles or only in certain parts. In most cases their cultures are standard for their race, though relations with the major races in their homes may be different.
Aqualish
(Star Wars Saga Corebook)
These walrus-like folk have long been friendly neighbours of the people of Britain, but they despise the Saxons. It is unknown why the aqualish hate the Saxons so much, but it may be a grudge carried from the mainland, where aqualish were said to dwell in great numbers. They are not found on the coasts of Eire at present.
Atlanteans
(Tieflings - PHB)
The Atlanteans came from across the western ocean and settled in Llyonesse. They say that their island nation sank beneath the waves, but a fortunate few who listened to their seers boarded ships and set sail before the cataclysm occurred. They have built a few isolated fortresses/palaces throughout Llyonesse and have agreed to serve the coal dwarves as clients. They are known for their odd looks, magic and architecture, but mostly keep to themselves.
Blights
("Pyramid of Shadows" module)
Once found throughout the forests of Eire, the Irish have eradicated this evil plant race from all woods but one central forest. Also known as needlefolk to the Irish, it is unknown whether the arboreans made their way to Eire from the Feywild or whether they have always inhabited the island.
Chorrim
(3E AU)
Remnants of the large shock troops that came over with the Romans, significant numbers still live in the lowlands and have taken up with the conquering Saxons. There are some urbanised ghettoes of chorrim in the north.
Dockalfar
(Drow - FRPG)
Perpetual enemies of all fey and good folk alike, isolated tribes of dockalfar inhabit the underdark under all parts of the isles. They have also taken to the surface in the lands of the north (especially Rheged) where Britons still rule and are hunted relentlessly by the fey and eladrin of that region.
Firbolgs
(MM2)
Firbolgs came through the Fey Gates simply to hunt in the lush forests of the isles. Isolated bands continue this tradition in Eire, Wales and Llyonesse today. Most leave the firbolg alone, though in Wales they have been welcomed into Welsh society as valued hunters and scouts.
Fomorians
(MM & MM2)
Despised intruders from the Feywild, the fomorians followed other fey into the mortal realm, some millennia ago, seeking easy pickings. They live in the western valleys of Pictland and throughout the hills of Eire (a land they favour).
Genasi
(FRPG)
The genasi arrived on the southeastern coast of Wales around 50 years ago. No one knows where they came from and whilst they had ships, they were of strange design. The Welsh allowed these elemental beings to remain as long as they recognised Welsh rule and the genasi remain a client-state to this day.
Gnomes & & Rock Gnomes
(PHB2 & APG)
These interlopers from the Feywild have found homes throughout the lowland areas of the British Isles for generations. Their largest numbers are across the island of Eire where they are fully intermixed into Irish society. Many gnomes living in Saxon ruled areas have become clients, paying the Saxons off, but most remain undiscovered. Rock gnomes live as equal citizens amongst the coal dwarves of Llyonesse. These gnomes have been on the mortal world much longer and have lost their fey origins.
Goblinoids, inc: Goblins, Hill goblins (hobgoblins), Bugbears & Erklings (forest goblins)
(MM & Dragon Mag #257)
Goblins, especially erklings, are found throughout the isles. They are usually considered enemies of the civilised and ruling races, though hill goblins live as equals amongst the Picts.
The only remaining bugbears live in central Wales and have become clients of the Welsh to ensure their survival.
Goliaths
(PHB2)
Also known as highlanders, the goliaths make their homes amongst the mountains of Pictland. The Picts consider the goliaths as equals (mainly due to their fighting ability) and some goliaths live amongst their short neighbours. Most goliaths however, find the Picts too uncultured (especially those that associate with hill goblins, trolls and trow) and thus roam the heights in their own tribes.
Half-Fey or Fey-Touched (Half-Elves)
(PHB)
Half-fey are common in lands where Britons still rule and are present in numbers across Eire. Half-fey usually have fey (elven) blood, but this ancestor may be some other fey such as an eladrin. Britons or Irish are the other half of the ancestry. Fey-touched mostly side with their brethren and oppose the Saxons and the evil races of the isles.
Groundlings
(3E Monsters of Faerun & Agogwe – 3E AA (but not in appearance))
Found only in one location in the valleys of northwestern Pictland these burrowing folk have recently been forced to pay tribute to the local Pict tribes – something they are not very happy with, but are unable to do much about. It does help keep the trow and trolls from hunting them at least.
Halflings
(PHB)
The origins of this short race, now only found in the swamps of the southeast, are unknown. Briton tales spoke of the friendly, short people of the rivers and the Romans were never sure of their numbers or capabilities, but freely traded with them. As they have remained throughout their known existence, the Halflings remain fiercely independent and lead a guerrilla-style resistance against the ruling Saxons.
Harkrinns
(House rules)
Found throughout the heights of Llyonesse (mostly in the east) the harkrinns live at peace with the coal dwarves and rock gnomes of that realm. These hawkmen admire the Atlanteans and often visit their palaces and serve as their eyes in the sky.
Lizardfolk
(MM)
Being quite seclusive and claiming territory unused by most, the lizardfolk have had little influence on the shaping of the isles. Tribes of lizardfolk are known to inhabit coastal swamps all around the isles, and inland swamps of Eire and the northern half of Britain. Northwestern tribes of Picts consider lizardfolk an underclass and the Britons of the central north have allowed some tribes to remain in the moors of their lands as clients.
Merrow
(Player’s Folder)
An aquatic race found in the southeast seas, the merrow are an amiable race that have been willing to trade with all inhabitants of the region without getting involved in surface politics and wars.
Ogres
(MM)
Once found in great numbers and a threat to many people, the ogres’ time has passed and few are left. The Britons of the north have put them to use as manual labour rather than persecute them and pockets of ogres remain in southeastern and northwestern Pictland. Most of these tribes pay tribute to nearby Pict clans. This tribute may come in the form of wealth or as young, battle-ready ogres.
Romans
(Dragonborn - PHB)
Once rulers of Britannia, most Romans left with the legions two-hundred years ago. Remnants of their race remain however in urbanised areas of the lowlands. Having fought Romans constantly in their mainland home the Saxons were quick to confine Romans in Britain to ghettoes in the larger urbanised centres. From here they organise and support resistance movements against the Saxons.
Shifters
(PHB2)
Shifters have only been present on the isles since the coming of the Saxons. It is believed they were members of fierce northern tribes on the mainland and now dwell in the north of England as refugees amongst their own kind. The Saxons have abandoned them as abominations and the small tribes of shifters live an autonomous existence in their forested and hilly homes of the north.
Spriggans
(MM2)
Another race from the Feywild. Few native to the mortal realm know the origin of these evil fey, but the inhabitants near the valley in eastern Wales where the spriggans are spreading from are coming to know how dangerous they can be. Groups are being paid to eliminate the spriggans before they become too established, but the move may have been made too late.
An aquatic variety of spriggan live in isolated coastal pockets around the isles.
Trolls
(MM & Player’s Folder)
Like ogres, trolls were once a great threat to the other races of the isles. Unlike the ogres however, the trolls once ruled small kingdoms of their own. Little is left of this great heritage and most trolls today live bitter, isolated existences. Found only in the northern half of the main isle, they live as equals with the Picts and in unwanted regions amongst the Britons. All other trolls have fled to the underdark.
Trow
(Dragon Magazine #257)
Perhaps having their origins in some foul cross-breeding of troll and Pict, trow only live along the northern coast of Pictland. As they are want to do with creatures willing and able to fight, the Picts have accepted the trow as equals.
Wilden
(PHB3 Playtest)
A unique fey race known only to dwell within the forests of the new England. The wilden remain fiercely independent of the Saxons.