Red Hand Characters

Characters

Brahmas

Brahmas

Minotaur - Paladin (of Moradin) (played by Defa)
Features: strong, wise, charismatic, wears ancient magical platemail and fights with a longsword of lightning.
Background:Inspired by a Vision from Moradin Brahmas tried to start a revolution in Quesole the labyrinth fortress of clan Koorok, his failure to overthrow the priests of Baphomet caused him to flee to dwarven lands where he became a paladin of Moradin. Was a captain of the Oak shields that were guarding a caravan through the Elsir Vale.
Personality:Religious, altruistic, optimistic, diplomatic, commanding. Wishes to do great deeds in the name of Moradin.
Gaming Goals:Become a dragon slayer. To return to Quesole and free his clan from the tyranny of Baphomet.
Important Items: (Write the important items you own here)
Wish List: (Write what items, benefits, treasure, etc you would like here)
Advancement: (A place to record your level-up choices before you get there).


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Kwahu

Human (Shentulka) - Witchdoctor (played by Aidan)
Features: Blind, Old, Intimidating, Constantly speaks with the spirits, Wears an eagle mask, Charismatic, Carries magic medicine stick.
Background: Kwahu is the last surviving member of his tribe - the Wakitans. Born under an eclipse. Was taught the secrets of being a witchdoctor from a young age and received his first spirit guide not long before his village was attacked an slaughtered by miners. He has spent the many years since in isolation forging bonds with many spirits.
Personality: Justice and balance are important to Kwahu. His customs and ways may not match those of the civilized peoples, but he cares not. He is otherwise cautious and levelheaded. Likes hot weather. Hates climbing and will do anything to avoid it. Vegetarian.
Gaming Goals: (Quests and things actual character wants to achieve).
Important Items: (Write the important items you own here)
Wish List: (Write what items, benefits, treasure, etc you would like here)
Advancement: (A place to record your level-up choices before you get there).


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Rocc

Gnome - Warden (played by Angus & Defa)
Features: Strong, Magical, Shield and sword warrior, Wise, Athletic, Likes to live it up, has pet lizard.
Background: Was killed leading his tribe to freedom from fomorian slavers in the Feywild. He was raised by an eladrin druid who also created a portal to the mortal world through which the two escaped. They spent some time with the wild elves of Faral's tribe and Rocc then left with Faral on her mission to find The Heartstone.
Personality: Motivator, Peculiar, hard working and strong in battle - fun-loving and extravagant in town, Offers his advice and help (even when not wanted), curious.
Gaming Goals: (Quests and things actual character wants to achieve).
Important Items: (Write the important items you own here)
Wish List: Magic armor.
Advancement: (A place to record your level-up choices before you get there).


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Killiar Arrowswift

Wild Elf - Ranger (played by Blair)
Features: Cat-like agility, Expert archer/sniper, Rides Giant Owl.
Background: Killiar is the Huntmaster (and designated Warleader) of the Tiri Kitor wild elves that make their homes on the wooded isles of the Black Fens in the northern Elsir Vale. When younger he journeyed to the lands of the humans but got himself into trouble and was locked up in Dennovar/Brindol??? He escaped and returned to the Black Fens.
Recently he led his people against an invasion of greenspawn razorwings that killed many in the Black Fens (inc a heroic group of adventurers from Brindol). It was with a dying member of this group he made a bargain to return the favour and venture back to the human lands to help fight the rest of these 'spawn'. Unknown to him or the others, it was an actual army moving through the Vale and he quickly sent for all the Tiri Kitor that could be spared.
Personality: .
Gaming Goals: (Quests and things actual character wants to achieve).
Important Items: (Write the important items you own here)
Wish List: .
Advancement: (A place to record your level-up choices before you get there).


Deceased or Missing Characters

Elyas

Deva - Invoker (of Bahamut) (played by Chris) *Died in battle against Wyrmlord Koth in the ruined, sunken city of Rhest.*
Features: Wise, Infused with the divine power of Bahamut, Weak but fit, Immortal.
Background: Incarnated and live in the land of Shentulka where he joined a rebel group that supported Bahamut, as opposed to the state religion of Tiamat. When Bahamut was defeated so too was his guerrilla band. He fled south to Elsir Vale.
Personality: Leader, Serious, Good, Refined & polite (but not afraid of violence), Seeks power, Dislikes spiders, Calculating.
Gaming Goals:

  • Trying to find a way to enchant the staff he has with pure power from Bahamut.
  • He is trying to find others of his kind or just others that follow Bahamut that also seek revenge on Tiamat, and their goal is to bring Tiamat down.
  • Elyas is trying to find Arcanist's Glasses (AV)
  • He is also trying to find the Rod of Divinity

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Maharis (Played by Ben) *Died in battle against Wyrmlord Koth in the ruined, sunken city of Rhest.*

Human (half-Shentulka) - Ranger (played by Ben)
Features: Fights with two blades, Very strong, agile and fit, Wears magical beasthide armor.
Background: From the small community of Prosser in the Elsir Vale. Spent several years as a caravan guard mercenary, scout, etc. Finishing one of his jobs in Drellin's Ferry, he joined an adventuring group.


Grom *Not sure - didn't he accompany other dwarves as a caravan guard, helping people make the move from Drellin's Ferry to Brindol?*

Dwarf- Fighter (played by Rolly)
Features:
Background: .
Personality: .
Gaming Goals: .


"Smiley" (Ander) *Died in goblin raid on Drellin's Ferry.*

Halfling - Rogue (played by Rolly) *Died in goblin raid on Drellin's Ferry.*
Features: Carries several daggers, Dextrous, Sneaky, Backstabber, Beautiful purple-blue silk cape, Racoon hat.
Background: Grew up on the streets of Dennovar. he was poor and learnt many unsavory talents in his years. Lately he took to busking on the streets, but that was hard to make money from, as he lost or broke too many instruments. A 'situation' arose and he had to high-tail it out of the city. He wandered the trails until he arrived in the frontier mining town of Red Rock, where he joined the House Verdana merchant caravan run by fellow halflings.
Personality: Trickster, Mischievous, Musical, Curious, Hates horses, Overly expressive, Thrillseeker.
Gaming Goals:


Tarak *Died in goblin raid on Drellin's Ferry.*

Half-Orc - Monk (Rogue) (played by Defa)
Features: Exceptionally strong and destrous, Unarmed combatant, Speedy, Follows Bahamut.
Background: Grew up in the Thornwaste as part of a travelling orc tribe. As soon as he was old enough, Tarak left his harsh mother to seek his father. When found, his father led Tarak into a life of banditry until another band of orcs caught up with them. Tarak's father died and he was left for dead with a pierced lung, but was saved by pilgrims seeking the Monastery of the Storm Dragon. Tarak recovered there and soon joined the monk training, finding he had more than a natural talent for it. Unfortunately, old habits die hard, and soon he was caught trying to steal Astral diamonds from the monastery's treasury. Outcast, he was exiled and left the Thornwaste for the small town of Drellin's Ferry. After pummeling a local bully in the tavern he was invited to join an adventuring group.
Personality: Self-centered, Typical half-orc (ferocious in combat, brash, tough, adaptable), Loves adventuring (and the treasure that comes with it), Likes to try new food, Meditates.
Gaming Goals: Cloth armor. Ki Focus.


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Mim *Ran off into the Witchwood with other surviving dwarves of the Blackrock Tradking Company.*

Dwarf(Forgeborn of the West) - Battlemind (played by Chris/Aidan)
Features: Fights with a warhammer.
Background: Accompanied a caravan travelling to Elsir Vale from The West. On the return journey, the caravan was decimated by a green dragon and hobgoblins, when they were ambushed at the Skull Gorge Bridge. Mim escaped, fleeing through the forest back to Drellin's Ferry.
Gaming Goals: (Quests and things actual character wants to achieve).
Important Items: (Write the important items you own here)
Wish List: (Write what items, benefits, treasure, etc you would like here)
Advancement: (A place to record your level-up choices before you get there).


Faral

Faral *Killed in the battle at Vraath Keep.*

Elf - Shaman (Druid MC) (played by Defa)
Features: Wild, Reveres World Serpent, Extremely agile, Exceptionally wise, Perceptive, Nature buff, Medicine woman.
Background: Lived her whole life in the Witchwood; first as a warrior, then as a medicine woman after poisoned permanently weakened her. She sought out and found The Heartstone of the forest, but lost it to ogre raiders that apparently passed it on to humans from the city of Dennovar. Had little choice but to quest to get the relic back, especially after members of the local druid circle informed her that the forest would slowly die without it. After spending time in Dennovar (where her weapons and medicine bag were stolen) she has decided to look elsewhere, starting with this tribe of goblins that rumour suggests have a similar stone.
Personality: Nature-lover, Perceptive and cautious, Shy & nervous (mostly around civilised folk whom she also distrusts), Enjoys simple life, Loves snakes.


Sardis *Killed in the battle at Vraath Keep.*

Genasi - Chaos Sorcerer (played by Ben)
Features: Flamefor hair, fire energy lines on skin, good at most things, a superior being, very Intelligent and Charismatic, flings around energy magic of different types, Magic silvery orb, can water manifest too.
Background: Sardis is a little unsure of his origin and nature. (Genasi are not a race in this setting - he is a one of a kind). From what he is told, he is the son of two great adventurers that stopped greater elementals from releasing eh primordial Mual-Ta. Sardis was born whilst they were in the elemental warped lands beyond the Thornwaste, but was taken back to the Elsir Vale by trusted allies of his parents (who never returned from their epic quest). Sardis was taken to the dwarves of Hammerfist Holds by mistake - he was supposed to be returned to Red Rock - a mistake he has only recently discovered, as the dwarves of Hammerfist took him in anyway and raised him.
Personality: Aggressive towards enemies, Mysterious, Carefree & charming, Orphaned, Loves dwarves.


Fang

Fang *Killed by goblins and goblin dogs in the foothills of the Giantshield Mountains.*

Shifter (Razonclaw) - Ranger (played by Rolly)
Features: Agile, Very stealthy, Archer, Feral.
Background: Tribe was destroyed by dustblights. Took his family to the trade route through their lands and joined on as a guard bound for Dennovar. The merchant helped his family rent an apartment, then Fang had to seek a way to keep up the payments, so he signed on as a caravan guard again - this time in the safer lands of Elsir Vale.
Personality: Thinks like a predator, Independent, Mercenary, Uncivilised & savage, Devout (The Gods of Slaughter/Hunting), Adores birds, Seeks wealth to support his family.


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